Page History
List of possible Insights
- Potential Firewall Port Exhaustion Detected
- Conditions:
- No local network changes
- One single audio stream (user did not suffer any type of disconnect)
- Public facing / external NAT port changes during the call
- Conditions:
- Audio stream was transferred between mobile and desktop versions of Teams
- More than 5 BSSIDs were used
- More than 5 different (distinct) Wi-Fi AccessPoints
- TCP was used for Audio traffic
- UDP is always recommended for performance, TCP is a fail back for unreliable connections or cases where UDP is blocked.
- UDP is always recommended for performance, TCP is a fail back for unreliable connections or cases where UDP is blocked.
- Non-default Audio Ports Detected
- Audio should use the local ports of 50000-50019. Other ports could result in QoS policies failing to identify and prioritize the traffic.
https://answers.microsoft.com/en-us/msteams/forum/all/microsoft-teams-ipports/b21fb0e0-1226-4bcf-b527-92c810bc7a87
- Audio should use the local ports of 50000-50019. Other ports could result in QoS policies failing to identify and prioritize the traffic.
- User Experienced Mid-Call Failure(s)
- As reported by teams client and/or call records
- As reported by teams client and/or call records
- Mid-Call Network Disconnect/Reconnect
- Windows OS detects a network change event during the call.
- Windows OS detects a network change event during the call.
- Audio switched between wired and Wi-Fi In-Call
- Teams Audio stream changes between Wi-FI and Wired connections during a call, and this change was not the result of a network change event
- Teams Audio stream changes between Wi-FI and Wired connections during a call, and this change was not the result of a network change event
- Multiple Audio Segments were used
- More than 1 distinct audio segment AND no signs of previously listed network or teams issues. (disconnect, midcall failure, etc)